Aethermon at PAX Aus 2022 – part 1

From the 7th to 9th of October 2022 Aethermon attended the PAX Aus game convention in Melbourne, Australia, as one of the winners of the Indie Showcase. This is a breakdown of how that went, designed to help future first-time exhibitors. The Application Rewinding a...

Naming the Aethermon (cont’d)

Last week we discussed the principles guiding the creation of the names of our Aethermon: A name should be pronounceableA name should be inclusiveA name should feel like it fits the Aethermon Additionally, Aethermon names follow a very simple formula (I’m bad at...

Delays Cont.

Last week we mentioned the problem of increased shipping costs worldwide. A fellow game maker was recently generous enough to share their numbers in a Kickstarter post to their backers, showing that since their original quote received in 2019, recent re-estimates have...

Deadlines and Delays

With any major undertaking it is normal to set deadlines for oneself…and then to blast right through them. Aethermon is no exception. We started this project expecting it to involve concept, design, playtesting, evolution, and eventually launch.Oh, what simpler...

Protecting players from themselves Part 2

Picking up from a couple of weeks ago we pointed out the potential problems created when an Aethermon’s most powerful moves are exclusively useful as part of a combo. We’ll highlight an example of when I made this error and how the situation has been resolved. ===...

Give away

We’re forgoing a blog this week to promote our T-Shirt give away. Go to https://www.facebook.com/Aethermon/posts/339299934361936 to enter. Best of luck AetherRen