Aethermon 101 – Levelling Up and Drafting Battle Cards

At each level, your Aethermon learns a new Battle Card. Let’s level up! Last lesson we discussed the combination currency XG, which you can use to buy special items, and to level up your Aethermon. At each level, your Aethermon learns a new Battle Card. Let’s look...

Aethermon 101 – XG

An outline of the Experience/Gold combination currency. In the last lesson we talked about the basics of battles. This time we’re digging into the rewards for a battle, and the currency system in Aethermon: Adventure.    As you and your Aethermon adventure, you...

Aethermon 101 – Basics of Battles

Learn the beats of a standard battle, the most common battle type you’ll encounter.   There are four different types of battles you should prepare to encounter when adventuring, AetherRen:   Standard battles – these are the regular kind you’ll...

Aethermon 101 – Your Starting Hand

Five cards for every Aethermon so you’re never unprepared! Last lesson we discussed Star/Heart Value, a simple metric to easily ascertain which cards are more powerful (how many stars) and how much additional health your Aethermon gains when learning that move...

Aethermon 101 – Battle Progression and Star/Heart Value

A simple metric to estimate the value of Battle Cards each time your Aethermon grows. The Battle and Progression System used in Aethermon: Adventure (and Aethermon: Ascent) is designed to reproduce the experience of battling in JRPGs – albeit much easier to...

Aethermon 101 – The Elements of Aether

Each of the eight Elements of Aether has a different battle strategy. Let’s learn about them! The most obvious expression of Elements on an Aethermon, aside from their appearance, is their style of battle. Each Element has synergies and strategies that are distinct to...