This week we take a closer look at the Nature Aethermon Eleafy. 

Overview:

Every move in Eleafy’s arsenal either applies an (e)ntangled debuff or is boosted in effectiveness based on the number of (e)ntanglements that have been applied. As these (e)ntanglements stack over a battle, Eleafy becomes incredibly powerful in drawn out conflicts.

Aethermon Ability

“Restore 2/5/8 HP after each battle”

Restoring HP without requiring the use of moves, potions or trips to Healing Spaces gives Eleafy a huge advantage in advancing through the early game.

Signature Battle Moves “Sticky Spore, Root Wrap, Vine Swarm, Thorn Lash”

“Deal 3/6/9/12 damage, Deal 1 additional damage per (e)ntanglement; debuff: (e)ntangle”

Eleafy’s signature battle moves deal decent initial damage – but more importantly they both benefit from (e)ntanglements and apply (e)ntanglements, boosting future attacks. 

2-Cost “Drain”

“Deal 1 Damage per (e)ntanglement; Restore 1 HP per (e)ntanglement”

Like many of Eleafy’s moves, initially is not an overly effective move, but if used with Eleafy’s other moves that can quickly stack (e)ntanglements this becomes a solid all-round move.

3-cost “Ironbark Hyde”

“(R)eact: Increase Defense by 2 per (e)ntanglement”

Another powerful move late in battles; it is worth noting with only two (e)ntanglements this move becomes identical to a 3-cost neutral move.

3-cost “Shred”

“Remove all (e)ntanglements, deal 3 damage per (e)ntanglement removed”

This can be a devastating finishing move. Be careful, if an Aethermon survives this attack Eleafy will lose the benefit of the (e)ntanglements shredded.

4-Cost “Amber Trap”

“(R)eact: Debuff: You’ve been (e)ntangled. Twice!”

This move applies 2 (e)ntanglements, boosting Eleafy’s moves from the very first round of combat (reacts are played immediately before an opponent’s attack). 

Friendship Ability “Trunk”

“Basic attack deals +1 damage per (e)entanglement”

This passive ability ensures that Eleafy will not exhaust itself in combat so long has enough (e)ntanglements have been applied

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4 down, 4 player Aethermon to go. See you at the next

Breathe it in AetherRen