In our final Aethermon Focus we look at Earth Aethermon Batuursa.
Overview:
Batuursa may not hit as hard as the other starting Aethermon, but Batuursa takes a hit like none other. Batuursa supplements this longevity with moves that redraw used moves; cementing Batuursa’s title as the king of the slugfest.
Aethermon Ability
“+1/2/3 Defense”
Reducing incoming damage is the foundation of Batuursa’s playstyle.
Signature Battle Moves “Rockfall, Rockslide, Landslide, Avalanche”
“Deal 3/6/9/12 Damage, Buff: increase df by 1/2/3/4 next attack”
Similar to Velvenny’s signature move, this move deals damage while defending Batuursa.
2-Cost “Dig”
“Buff: Draw all OTHER discarded moves after combat”
Players typically need to visit recovery centers when their HP is depleted, or they exhaust their move set. This turns easy encounters into an opportunity to set up for future battles. When combined with a potion, this move can avoid detours to the recovery centers.
3-cost “Hibernate”
“Draw a random discarded move card, Buff: +4 Defense against next attack”
Batuursa often won’t be equipped with multiple powerful offensive moves; but if this move is timed well, Batuursa can use a single powerful attack twice in the same battle. The +4 defence can be useful for triggering “Land Mine”
3-cost “Land Mind”
“Buff: If an attack’s damage is reduced to 0 damage, discard this and deal 15 damage”
If Batuursa can stack enough defense, 15 damage on a 3 cost move is incredibly effective. In long fights this often triggers by default as opponents are forced to resort to their basic attack.
4-Cost “Terraform”
“Buff +2 Df”
Simple defense buff, when combined with Batuursas defense from Aethermon Ability, this will often provide enough defense to passively negate the opponent’s attack.
Friendship Ability “Diamond Skin”
“Whenever an opponent’s attack is reduced to 0 damage, deal 1 (p)ure damage”
Batuursa turns defense into offense.
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That is it for the starters… for now… back to our usual programming next week
Rock on AetherRen