The World of Aethermon III (Not Normal)
Last week we discussed ‘filler’ mon, and our decision not to include them.
That conversation originally began on a different question – should we include a ‘normal-type’ element? We had considered including normal-type aethermon among only NPC’s (non-player characters), but in the end we decided the answer must be ‘no’ on this too.
The reason why players adventure with only a single aethermon companion and not many is because of the aetherbond – a mystical connection between aethermon and human (or aetherren) that represents both their unique friendship and also the very nature of each member of that pair.
There are those of us who like to live fast (thunder), or who blossom in their own time (nature). Some of us are bold and bright (fire) while others are steady and determined (earth). You get the idea – whatever qualities you associate with each element, they represent something powerful. The aethermon you choose, and which chooses you, recognizes something about your own nature, and vice-versa.
Normal-type doesn’t really have that. It’s not so much a quality as a lack thereof. What would the power of ‘normal’ be? It’s not the ability to summon rain, or manipulate the wind.
Of course, this is all a fantasy role playing game and not real life, but after all, the point of role playing is to pretend otherwise. And NPC’s deserve respect too.
Be true to yourself, AetherRen.