JRPGs | Aethermon https://aethermon.com Sun, 18 Aug 2024 14:26:25 +0000 en-US hourly 1 https://aethermon.com/wp-content/uploads/2022/12/cropped-SR1_chromaka-32x32.png JRPGs | Aethermon https://aethermon.com 32 32 Aethermon 101 – XG https://aethermon.com/aethermon-101-xg/ Sun, 18 Aug 2024 14:02:46 +0000 https://aethermon.com/?p=3005 An outline of the Experience/Gold combination currency.

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An outline of the Experience/Gold combination currency.

In the last lesson we talked about the basics of battles. This time we’re digging into the rewards for a battle, and the currency system in Aethermon: Adventure

 

As you and your Aethermon adventure, you will gain XG, a combination currency that represents both Experience and Gold. XG can be earned as a reward for battle victories: you will earn a little XG in a victory against a lower level opponent, a moderate amount of XG in a victory with an opponent of the same level as you, and a lot of XG in a victory against a higher level opponent.

 

XG can also be earned through completing quests as you venture across the map. After all, battles aren’t the only kinds of experiences you can learn from!

 

In this world, courtesy of your membership as Junior Aetherren, you’ll find most items for FREE! Important items such as potions and elixirs will be refreshed every time you visit one of our AetherLegue Waystationstm! This is also an opportunity to refresh both your Aethermon’s HP and your exhausted Battle Cards, which will return to your hand.

 

Occasionally you may get the opportunity to acquire especially valuable goods like Artefacts – these will cost you XG. (Don’t worry if you don’t have any XG handy, you can always take a Minus XG token, which you can pay back at your next opportunity).

 

Aside from being tradeable for goods and services, XG can be used to power up your Aethermon! Every time you acquire 5XG, your Aethermon can use it to level up, increasing its HP and moveset!

 

This is a valuable opportunity for your Aethermon, so we’ll discuss more about levelling up in the next lesson.

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Aethermon 101 – Welcome to your Adventure! https://aethermon.com/aethermon-101-welcome-to-your-adventure/ Thu, 30 May 2024 05:42:20 +0000 https://aethermon.com/?p=2915 What to expect when setting out for the first time with your Aethermon companion!

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What to expect when setting out for the first time with your Aethermon companion!

Greetings AetherRen! 

 

I see you’re gearing up for your very first Aethermon adventure! It’s a big moment in a young Aetherren’s life when you and your Aethermon companion strike out away from home!

 

And there’s a lot to discover! Before you head off, why not take a few moments to learn about what to expect from life as an Aetherren? This is the first in a series of posts introducing the gameplay and mechanics of Aethermon: Adventure – it may be just the thing you’re looking for!

 

First things first – have you bonded with your Aethermon? 

 

Your Aethermon will accompany you throughout your entire journey and will be your most trusted companion – and you must be theirs – but you only get one, so choose wisely! In case you’re unsure, we’ll look into the differences between each of the elements in the next post, which may help you to decide.

 

Since you’re working towards the Junior Championships, you and your Aethermon should prepare yourselves for battles – including with your friends! Combat uses the Aethermon Battle and Progression System, with Battle Cards to track actions.

 

But the world is much bigger than just the Aetherleague, so while you’re on your travels, keep an eye out for unexpected opportunities and new acquaintances. Some of them will help you, and some may need your help!

 

Next post we’ll be discussing the Elements of Aether and how they affect your Aethermon. Future posts will cover the Battle and Progression System, Items, Quests, and exploring the world at large.

 

Welcome to the Aetherleague!

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Intro to Battling in Aethermon: Adventure https://aethermon.com/intro-to-battling-in-aethermon-adventure/ Wed, 15 May 2024 05:29:34 +0000 https://aethermon.com/?p=2815 There are four types of battles in Aethermon: Adventure. Let's find out about them.

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There are four types of battles in Aethermon: Adventure. Let’s find out about them.

Unlike the set-collection strategy of Aethermon: Collect, our next game Aethermon: Adventure invites you to head out on an adventure with your friends – and your own Aethermon, of course! Prepare yourself for quests, dangers, and critically – for battles!

So what do Aethermon battles look like? There are four types of battles you will encounter in Aethermon: Adventure:

  • Standard battles;
  • Miniboss and Boss battles;
  • Player battles; and
  • Team battles.

Standard battles are encountered on the road, and are great training opportunities to improve your strength and skills. There are four regions on the game map, and each region will challenge you with successively stronger standard opponents for these battles. Standard opponents fight with simple attack, health, defense, and speed stats to track their prowess.

 

Mini-bosses are encountered when you fight a ‘rival’ – a new idea we’re currently working on which is less frequent than standard battles. Mini-bosses have their own limited battle moves which can be found on their battle card.

 

Bosses are encountered when you visit a dojo, and similar to mini-bosses, they have their own battle moves which can be found on their battle card. There are six dojos to explore. They represent a particularly challenging battle for your level, with multiple levels available at each dojo, and offer greater rewards for a win.

 

Player battles occur when one player challenges another. Player opponents don’t use a single battle card like mini-bosses or bosses, but have access to their full deck, just like you. Additionally, you or your friends may initiate a player battle without warning, making these some of the most unpredictable of battles! Best be on your toes!

 

Team battles are an opportunity to team up with one or more of your friends and fight especially powerful opponents together!  These are a rarity in Adventure, and mark the ultimate test – allowing both of you to strategise together, and even play your own battle moves for each other’s benefit!

 

Team battles have the additional advantage of allowing players to leverage their strengths for greater synergy – because each Aethermon element has access to slightly different strategies.

 

As to what those different strategies are – tune into the blog over the next few weeks as we profile each element to discover what makes them unique!

 

Stay ready, AetherRen!

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Announcing Aethermon: Adventure! https://aethermon.com/announcing-aethermon-adventure/ Mon, 18 Mar 2024 14:36:00 +0000 https://aethermon.com/?p=2773 This is a big one.

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This is a big one.

We know we said that our next game would be Aethermon: Ascent, the game we took to PAX Aus in 2022, but….I guess we lied*. There is still a lot of work to achieve on Ascent before it is ready for market. But it’s okay, because while we continue working on it, we’re also working on the game that originally brought us down this road – Aethermon: Adventure!

 

Way back in those heady days of early 2020, Chris wanted to make a game that captured the feeling of setting out on a JRPG adventure for the first time. We’re kids of the 90s, we played on small-screen televisions and computers in the living rooms, with our siblings wrestling us for the controls. And honestly – it was awesome! Aethermon: Adventure is just like that, except your siblings can have their own Aethermon and nobody can make you do anything – you’re a grown-up now!

 

Aethermon: Adventure is a 2-5 player competitive board game featuring simultaneous moves and a customised Battle and Progression System designed as a streamlined interpretation of old-school JRPGs. Embark on your adventure in the World of Aethermon as you strive for victory in the Aether League Junior Championship! Battle your way to the top with your Aethermon companion! Learn battle cards and help your Aethermon to evolve! Pit your skills against challenging Dojo Leaders, or other players! Make friends with the citizens of the world and help them by taking on side quests!

 

To read more, go to Aethermon.com/aethermon-adventure/

 

*You’re disappointed, we know, but we’ve been disappointing our families for years already so your guilt trip means nothing!

Get excited, AetherRen!

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The Battle and Progression System https://aethermon.com/the-battle-and-progression-system/ Mon, 19 Feb 2024 14:30:00 +0000 https://aethermon.com/?p=2767 Aside from some convention apperances this year, we are hard at work on two future Aethermon games, which share one very important feature – the Aethermon Battle and Progression System! Let’s talk about it!

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Aside from some convention apperances this year, we are hard at work on two future Aethermon games, which share one very important feature – the Aethermon Battle and Progression System! Let’s talk about it!

Unlike Collect, which has fairly abstract gameplay where players can discover the Aethermon creatures but not really interact with them, the Battle and Progression System is designed to provide a consistent interaction with your Aethermon of choice throughout your gameplay experience.

 

Think of it somewhat like a streamlined interpretation of old-school JRPGs: at the beginning of the game, you choose your Aethermon companion, and that one creature stays with you throughout the entire game, as you fight, quest, level up, gain strength and skill – and eventually, evolve.

 

At each new level you may choose a new battle card – representing your options when you enter a fight. Weaker battle cards are balanced out by an additional health bonus to your Aethermon – which means that you choose the particular style of play you prefer with any Aethermon regardless of type. Raivalp the Thunderstruck dog Aethermon might be designed to have lots of quick moves, and you can lean into that – or you can choose differently and end up with a particularly tanky little puppy that game.

 

Although emulating the JRPGs which inspired it, the entire system is designed to reduce player overhead, providing a smoother gameplay experience to players, rather than a maths challenge. Moreover, this system is compatible with multiple future Aethermon games, including both that we are currently working on, Aethermon: Ascent (co-operative 2-5 player roguelike boardgame) and Aethermon: Adventure (competitive 2-8 player adventure boardgame).

 

Look out for more information about these two games in upcoming blog posts and newsletters!

Stay awesome, AetherRen!

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