elements | Aethermon https://aethermon.com Thu, 13 Jun 2024 14:31:41 +0000 en-US hourly 1 https://aethermon.com/wp-content/uploads/2022/12/cropped-SR1_chromaka-32x32.png elements | Aethermon https://aethermon.com 32 32 Aethermon 101 – The Elements of Aether https://aethermon.com/aethermon-101-the-elements-of-aether/ Thu, 13 Jun 2024 14:28:42 +0000 https://aethermon.com/?p=2945 Each of the Elements of Aether has a different battle strategy. Let's learn about them!

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Each of the eight Elements of Aether has a different battle strategy. Let’s learn about them!

The most obvious expression of Elements on an Aethermon, aside from their appearance, is their style of battle. Each Element has synergies and strategies that are distinct to their members, although the exact form of expression may change for each different Aethermon family line in that Element!

 

Let’s look at how the Elements are expressed in the starter Aethermon:

 

Earthformed (Batuursa)

Earthformed Aethermon gain more and more (A)rmor as a battle continues. Often, if they can last long enough in a battle they can achieve victory just by removing their opponent’s ability to deal damage.

 

Fireforged (Sparkitty)

Firegfirged Aethermon burn brightly with powerful abilities that require sacrificing future battle cards. This can earn them victories against more powerful opponents, but requires more frequent returning to Waystations to replenish their moves.

 

Moonlit (Velvenny)

Moonlit Aethermon are the Kings and Queens of healing, frequently finding victory by outlasting their opponents. Blessed with abilities that can restore health and stamina, a Moonlit Aethemon is capable of bringing themselves back from the brink of defeat. 

 

Naturegrown (Eleafy)

Naturegrown Aethermon have powerful self-buffing abilities that increase the potency of subsequent attacks. If a Naturegrown Aethermon is able to stack enough of these buffs at once they can unleash a devastating onslaught.

 

Skyward (Cervistral)

Skyward Aethermon love flying. Most Skyward moves not only deal damage on the turn they are played, but launch the Aethermon into the skies, giving them a defensive bonus during their opponent’s turn and an offensive bonus to their next attack.

 

Sunkissed (Languravi)

Sunkissed Aethermon are the masters of disrupting their opponent’s strategy. Their (P)ure attacks cut through an opponent’s defense; while their (C)leanse attacks remove any Buffs or Debuffs their opponent’s battle plan may be relying upon.

 

Thunderstruck (Raivalp)

Thunderstruck Aethermon are all about speed. Their attacks can be so fast that they land before their opponent can act. Winning fights before incurring damage matters to these Aethermon, as they get bonuses when attacking with full health.

 

Waterborne (Aquus)

Waterborne Aethermon can control the power of their abilities, but this comes with an ebb and a flow. This means they can deal the exact damage required to win a battle, saving energy for a critical moment against a future foe.

 

Of course this is all a little hard to follow without knowing about the Battle and Progression System, so let’s talk about that next.

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Intro to Battling in Aethermon: Adventure https://aethermon.com/intro-to-battling-in-aethermon-adventure/ Wed, 15 May 2024 05:29:34 +0000 https://aethermon.com/?p=2815 There are four types of battles in Aethermon: Adventure. Let's find out about them.

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There are four types of battles in Aethermon: Adventure. Let’s find out about them.

Unlike the set-collection strategy of Aethermon: Collect, our next game Aethermon: Adventure invites you to head out on an adventure with your friends – and your own Aethermon, of course! Prepare yourself for quests, dangers, and critically – for battles!

So what do Aethermon battles look like? There are four types of battles you will encounter in Aethermon: Adventure:

  • Standard battles;
  • Miniboss and Boss battles;
  • Player battles; and
  • Team battles.

Standard battles are encountered on the road, and are great training opportunities to improve your strength and skills. There are four regions on the game map, and each region will challenge you with successively stronger standard opponents for these battles. Standard opponents fight with simple attack, health, defense, and speed stats to track their prowess.

 

Mini-bosses are encountered when you fight a ‘rival’ – a new idea we’re currently working on which is less frequent than standard battles. Mini-bosses have their own limited battle moves which can be found on their battle card.

 

Bosses are encountered when you visit a dojo, and similar to mini-bosses, they have their own battle moves which can be found on their battle card. There are six dojos to explore. They represent a particularly challenging battle for your level, with multiple levels available at each dojo, and offer greater rewards for a win.

 

Player battles occur when one player challenges another. Player opponents don’t use a single battle card like mini-bosses or bosses, but have access to their full deck, just like you. Additionally, you or your friends may initiate a player battle without warning, making these some of the most unpredictable of battles! Best be on your toes!

 

Team battles are an opportunity to team up with one or more of your friends and fight especially powerful opponents together!  These are a rarity in Adventure, and mark the ultimate test – allowing both of you to strategise together, and even play your own battle moves for each other’s benefit!

 

Team battles have the additional advantage of allowing players to leverage their strengths for greater synergy – because each Aethermon element has access to slightly different strategies.

 

As to what those different strategies are – tune into the blog over the next few weeks as we profile each element to discover what makes them unique!

 

Stay ready, AetherRen!

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